Elves are called Sindarin on Hârn and are different from typical d20 elves. They are reclusive and uncommon except in Shava, their forest home. The plural of Sindarin is also Sindarin. Instead of saying Elven bow, you would say Sindarin bow.


Sindarin culture revolves around the natural world, beauty for the sake of beauty, and patience. The Elves have a great love of beauty. It is not enough for them to simply create. Everything they make, no matter how simple or mundane, is crafted and decorated with great skill and attention. Function without form is the way of the humans.

The Sindarin are immune to human diseases, suffering more from ailments of the spirit than those of the flesh. Unless they fall victim to violence, Elves live forever. Their longevity profoundly affects their character, giving them great patience, sensitivity, wisdom and moodiness. A Sindarin may sit or stand, for days on end, with no perceptible movement, contemplating a personal view of the cosmic all. Sindarin do not sleep, experiencing instead a half-conscious blend of dreaming and wakefulness, incomprehensible to other races, to whom it resembles and a hallucinatory drug-like trance. As such, Elves often feign sleep in the company of humans.

In comparison with others, Elven culture lacks structure. There are no unfree persons, no slaves, no serfs. There is only an enlightened nobility, served out of love, respect and tradition, rather than out of fear, obligation, or legal compulsion. Guilds do not exist. Any Sindarin is free to try his hand at any craft and will likely have skill in several. All Elves have skill at arms and there are unrivaled warriors among them.

The Elves neither farm nor keep livestock, preferring not to interfere with the natural beauty of their forest. They are hunter-gatherers of such skill that they never seem to starve or suffer a dearth of leisure time for the pursuit of their unique poetry and other arts. The majority of Elves live in bands of 20-60 ranging at will throughout the forest. Non-humans are rarely permitted in the forest. It is said that King Aranath is aware of each leaf and twig within his realm – the woodcraft of his subjects is certainly awesome.

Physical Description

The elves of Hârn physically resemble humans, but are lighter of build, possess a natural grace, and are fair of face. They tend to have lighter hair, eye, and complexion than humans. Hair color is generally light blonde, but black, brown, and gray are not uncommon. Eye color is usually colored – blue, green, violet, gray, etc. Black and brown are not common.

In general, however, Sindarin look enough like humans that they can easily go unnoticed in human lands.


The Kingdom of Evael takes no official interest in the politics of its human neighbors, but some Sindarin travel through the human lands lending their hands to current events. Sindarin are often met with suspicion, jealousy and sometimes outright violence from most humans and as such tend not to advertise their lineage, preferring to pass as humans from foreign lands. Kaldor is rather tolerant of the Sindarin, but in some remote areas Elves are viewed as demons and will likely be attacked on sight. For the most part, Sindarin face prejudice from civilized humans only slightly worse than that faced by many human barbarians.

For their part, most Sindarin have accepted humanity and their shortcomings, recognizing that Hârn is no longer the domain of the Sindarin. There are some Elves, however, who take a different view, reviling humans and plotting their destruction. These Elves have broken away from mainstream Sindarin culture and are called the Morsindarin. Most Sindarin accept that Kethira (the world on which Hârn resides) is primarily for mankind. Though Siem preserves it (in Sindarin terms), the destruction of nature by man is inevitable and lasting peace is possible only in the Blessed Realm.

The Sindarin and Khuzdul do not generally like or associate with each other. During the Codominium they dwelt harmoniously until later events, notably the Atani Wars and the Carnage of Kiraz, brought about the current animosity between them.

Elven Lands

The Sindarin dwell almost exclusively within the Shava Forest in the Kingdom of Evael, which is not so much a Kingdom in the human sense as it is a sanctuary for the 20,000+ Sindarin still living in the world; most have journeyed to the Blessed Realm under Siem’s protection. The Sindarin do not have a structured government, living in self-ruling communes, which are led by elected elders.

There are only two large settlements in the human sense: Ulshafel, the only port, and Elshavel, the royal seat of Evael’s founding monarch, King Aranath, who still rules. Both settlements have human populations of Jarin descent. The Shava Forest has a reputation for all manner of strange enchantments; few non-elves are permitted within and then generally only through the port of Ulshafel.

Religion The Elves pray to Sweldre, Siem’s divine servant.


The Elven language is simply called Sindarin. Their script is called Selenian. All Sindarin are taught how to read and write Selenian. Most Sindarin know how to speak Hârnic and/or Jarinese.

  • +2 Dexterity, -2 Constitution.
  • Medium: As Medium creatures, elves have no special bonuses or penalties due to their size.
  • Elf base land speed is 30 feet.
  • Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
  • Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
  • Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
  • +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
  • Automatic Languages: Jarin and Sindarin.


Leriel OregonGM